Playing your game is really a lot of fun and the game principle is also very well thought out. However, the implementation of the idea is not yet very successful. To make your game more exciting, you should add music or other sound effects. Another thing that is not really fun yet is the game's controls. If the controls are not good, the game is not as much fun as if they are well developed. In addition, some hit boxes, such as those of the bushes and plants, should be revised and a world limit should be added.
Hi, it´s a good game. I have one question; why when we walk backwards the car turns in the opposite direction of what it should, and does not do as it happens in real life?
Hi, thank you for your feedback and question. I think it works because the object is whole and even if I make turns backwards like in real life then moving forward and turning the object will move in the other direction. Therefore, in order for the car to turn in the right direction while moving forward, I changed the value responsible for horizontal turns to negative
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Playing your game is really a lot of fun and the game principle is also very well thought out. However, the implementation of the idea is not yet very successful. To make your game more exciting, you should add music or other sound effects. Another thing that is not really fun yet is the game's controls. If the controls are not good, the game is not as much fun as if they are well developed. In addition, some hit boxes, such as those of the bushes and plants, should be revised and a world limit should be added.
But for a prototype, the game is really good.
Hi, it´s a good game. I have one question; why when we walk backwards the car turns in the opposite direction of what it should, and does not do as it happens in real life?
Hi, thank you for your feedback and question. I think it works because the object is whole and even if I make turns backwards like in real life then moving forward and turning the object will move in the other direction. Therefore, in order for the car to turn in the right direction while moving forward, I changed the value responsible for horizontal turns to negative